COLREG navigation lights: read a ship at night
At night a ship is just a pattern of lights, and that pattern is a sentence: what she is, which way she is heading, whether she can get out of your way. COLREG gives every vessel type its own signature. Learn the signatures here the way a watchkeeper does: understand the system, study the types, walk around them, then test yourself.
Step 0: the three building blocks (Rule 21)
Almost every signature is built from three arcs, and the arcs are the whole trick: what you see depends on where you stand.
- Masthead light · white, 225°: from right ahead to 22.5° abaft the beam on each side. Power-driven vessels carry one, or two with the after one higher.
- Sidelights · green to starboard, red to port, 112.5° each: together they cover the same arc as the masthead light. See green, and you are looking at her starboard side.
- Sternlight · white, 135° around the stern: the arc the sidelights do not reach. A single white light low down often means you are behind her.
Everything else is all-round lights (360°) in vertical combinations: red-red for not under command, green-white for trawling, and so on. The type cards below take them one by one.
Step 1: learn the 13 signatures
Each card shows the full lights table, day shapes and fog signal, with its own interactive trainer and the classic seafarer's mnemonic.
Rule 23 Power-driven vessel underway White masthead light(s), green and red sidelights, white sternlight
Rule 25 Sailing vessel underway Sidelights and sternlight only, no masthead light
Rule 25c Sailing vessel with optional red-over-green lights Sidelights, sternlight, plus red over green at the masthead
Rule 26b Vessel engaged in trawling Green over white, both all-round
Rule 26c Vessel fishing (other than trawling) Red over white, both all-round
Rule 27a Vessel not under command (NUC) Two red all-round lights in a vertical line
Rule 27b Vessel restricted in ability to manoeuvre (RAM) Red, white, red all-round lights in a vertical line
Rule 27d Dredger with an obstruction (RAM at work) RAM lights plus red pair over the obstruction and green pair on the clear side
Rule 28 Vessel constrained by her draught Power-driven lights plus three red all-round lights in a vertical line
Rule 29 Pilot vessel on duty White over red, both all-round, at the masthead
Rule 30 Vessel at anchor White all-round light forward (and a lower one aft)
Rule 30d Vessel aground Anchor lights plus two red all-round lights in a vertical line
Rule 24 Vessel towing astern Two masthead lights in a vertical line plus yellow towing light above the sternlight Step 2: walk around a ship
The lights trainer puts you on the water: drag around any of the 13 types and watch lights appear and disappear at the Rule 21 sector cut-offs. Dim day into night, roll in fog, play the fog signal. Five minutes of walking around a trawler teaches more than an hour with a table.
Open the trainerStep 3: take the watch
The lights quiz is the exam version of the night watch: a dark screen, a random bearing, four choices. Ten questions, instant feedback with the mnemonic for every answer.
Start the quizAll scenes and questions are generated from light positions in metres per COLREG Annex I. Verified by a Master Mariner. Free, and it stays free: safety knowledge never goes behind a paywall here. This is a training aid, not a legal text: in any doubt the Convention wording decides.