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Vessel aground

Anchor lights plus two red all-round lights in a vertical line. Anchor lights plus two reds in a vertical line: she is aground. By day: three balls.

fog
60°

Drag across the scene to walk around the ship. Tap a light to see its name.

arcs = Rule 21 sectors

Three distinct strokes on the bell, rapid ringing for about 5 seconds, then three strokes again (Rule 35h).

Lights (Rule 30d)

LightColourSectorHeight above water
white all-round anchor light, forward white all-round, 360° 14 m
white all-round anchor light, near the stern white all-round, 360° 9 m
red all-round light (upper) red all-round, 360° 18 m
red all-round light (lower) red all-round, 360° 16 m

Model: a 90 m ship with the superstructure aft. Heights and positions follow COLREG Annex I (positioning of lights).

Day shapes

Shapes are black and hoisted where they can best be seen: a ball at least 0.6 m in diameter, vertical spacing at least 1.5 m (Annex I, section 6). Set the trainer above to day to see them.

Fog signal

Three distinct strokes on the bell, rapid ringing for about 5 seconds, then three strokes again (Rule 35h).

A short blast lasts about 1 second, a prolonged blast 4 to 6 seconds (Rule 32). The play button is in the trainer above.

What to watch for

Two reds above anchor lights = aground. Two reds alone (moving, no anchor lights) = NUC.

Quick answers

What lights does a vessel aground show at night?

Anchor lights plus two red all-round lights in a vertical line. In full: white all-round anchor light, forward; white all-round anchor light, near the stern; red all-round light (upper); red all-round light (lower).

What day shapes does a vessel aground show?

By day she shows: upper ball; middle ball; lower ball.

What is the fog signal of a vessel aground?

Three distinct strokes on the bell, rapid ringing for about 5 seconds, then three strokes again (Rule 35h).

Test yourself: lights quiz All 13 vessel types Open in the trainer